Slot Machine Terminology
Slot Machine Terminology
Bonus is a special feature of the particular game theme, which is activated when certain symbols appear in a winning combination. Bonuses vary depending upon the game. Some bonus rounds are a special session of free spins the number of which is often based on the winning combination that triggers the bonus, often with a different or modified set of winning combinations as the main game, and often with winning credit values increased by a specific multiplier, which is prominently displayed as part of the bonus graphics and/or animation. In other bonus rounds, the player is presented with several items on a screen from which to choose. As the player chooses items, a number of credits is revealed and awarded. Some bonuses use a mechanical device, such as a spinning wheel, that works in conjunction with the bonus to display the amount won.
Candle is a light on top of the slot machine. It flashes to alert the operator that change is needed, hand pay is requested or a potential problem with the machine.
Carousel refers to a grouping of slot machines, usually in a circle or oval formation.
Coin hopper is a container where the coins that are immediately available for payouts are held. The hopper is a mechanical device that rotates coins into the coin tray when a player collects credits/coins by pressing a Cash Out button. When a certain preset coin capacity is reached, a coin diverter automatically redirects, or drops, excess coins into a drop bucket or drop box. Unused coin hoppers can still be found even on games that exclusively employ Ticket-In Ticket-Out technology, as a vestige.
Credit meter is a visual LED display of the amount of money or credits on the machine. On video reel machines this is either a simulated LED display, or represented in a different font altogether, based on the design of the game graphics.
Drop bucket or drop box is a container located in a slot machine's base where excess coins are diverted from the hopper. Typically, a drop bucket is used for low denomination slot machines and a drop box is used for high denomination slot machines. A drop box contains a hinged lid with one or more locks whereas a drop bucket does not contain a lid. The contents of drop buckets and drop boxes are collected and counted by the casino on a scheduled basis.
EGM is used as shorthand for Electronic Gaming Machine.
Hand pay refers to a payout made by an attendant or at an exchange point cage, rather than by the slot machine itself. A hand pay occurs when the amount of the payout exceeds the maximum amount that was preset by the slot machine's operator. Usually, the maximum amount is set at the level where the operator must begin to deduct taxes. A hand pay could also be necessary as a result of a short pay.
Hopper fill slip is a document used to record the replenishments of the coin in the coin hopper after it becomes depleted as a result of making payouts to players. The slip indicates the amount of coin placed into the hoppers, as well as the signatures of the employees involved in the transaction, the slot machine number and the location and the date.
MEAL book Machine entry authorization log is a log of the employee's entries into the machine
Low Level or Slant Top slot machines include a stool so the player has sit-down access. Stand Up or Upright slot machines are played while standing.
Optimal play is a payback percentage based on a gambler using the optimal strategy in a skill-based slot machine game.
Pay line is a straight or zigzagged line that crosses through one symbol on each reel, along which a winning combination is evaluated. Classic spinning reel machines usually have up to nine pay lines, while video slot machines may have as many as one hundred.
Rollup is the process of dramatizing a win by playing sounds while the meters count up to the amount that has been won.
Short pay refers to a partial payout made by a slot machine, which is less than the amount due to the player. This occurs if the coin hopper has been depleted as a result of making earlier payouts to players. The remaining amount due to the player is either paid as a hand pay or an attendant will come and refill the machine.
Taste is a reference to the small amount often paid out to keep a player seated and continuously betting. Only rarely will machines fail to pay out even the minimum placed bet over the course of several pulls.
Display screen of a slot machine in tilt mode
Tilt Electromechanical slot machines usually include an electromechanical tilt switch, which makes or breaks a circuit if the machine is tilted or otherwise tampered with, and so triggers an alarm. While modern machines no longer have tilt switches, any kind of technical fault door switch in the wrong state, reel motor failure, out of paper, etc. is still called a tilt.
Theoretical Hold Worksheet A document provided by the manufacturer for all slot machines, which indicates the theoretical percentage that the slot machine should hold based on the amount paid in. The worksheet also indicates the reel strip settings, number of coins that may be played, the payout schedule, the number of reels and other information descriptive of the particular type of slot machine.
Weight count is an American term, referring to the dollar amount of coins or tokens removed from a slot machine's drop bucket or drop box and counted by the casino's hard count team through the use of a weigh scale.
Poker Crazy Pineapple Hi-Low Split
Crazy Pineapple Hi-Low Split
Crazy Pineapple Hi-Low SplitCrazy Pineapple Hi-Low Split is played with a standard 52-card deck. In order for a hand to qualify for the low hand, the hand must contain an 8-low or better (lower). Blinds are posted by players who sit in consecutive clockwise order from the button. Action is initiated on the first betting round by the poker player to the left of the person who posted blind clockwise from the button. The blinds act last on the first betting.
All players receive three cards dealt face down (hole cards) as their initial hand. The first round of betting occurs. Check and raises are permitted. Three cards are turned face up in the middle of the board simultaneously (flop). These board cards are community cards and available to all players. The second round of betting occurs. At this time players choose to keep two of their three cards hole cards from their initial hand and discard the third. The next two board cards are turned up one at a time with a round of betting after each card. After the final round of betting has been completed, a player may use any combination of five cards (one hole card and four from the board, etc.) to determine their best high and qualifying low hand. A poker player may use all of the board cards (playing the board). The qualifying low hand must have an 8-low or better. The winning poker hand must show both hole cards face up on the table. The best five-card high and five-card qualifying low poker hand splits the pot. If there is no qualifying low hand, the high hand wins the entire pot. In the event of a tie, that portion of the pot is split equally.
Punto Banco
Playing Baccarat
Baccarat or Punto Banco is usually played in a separate casino area. The
playing table is about the size of a craps table with three casino dealers and up to 12 or 14 players.
There are just two principal bets to make: banker or
player - Banco or Punto, plus the rarely used Standoff. Some casinos let the players deal the cards in turn and others have a casino dealer to deal the
cards.
Each player, including the player dealing, may bet on
either Punto or Banco but it is customary for the dealer to bet on Banco.
Players may opt not to deal, passing the 'Shoe' to the next player. The shoe
remains with one player as long as the Bank wins. If Punto wins, the shoe
passes on to the next player.
Two hands are dealt and you bet which one will win, or
that they will tie. It is just like betting on Black or Red at roulette, and
the payoff is even money, 1:1 (except for the standoff, which pays 8-1 or
9-1). The only difference between the Banco and Punto bet is a win on Banco
will cost you 5% commission or tax levied by the casino - the in-built
advantage.
The reason for taxing the Banco is because it has been
established that over an 8-deck cards play on average the Banco will win three
to four hands more than the Punto.
Each hand consists of a minimum of two and a maximum of
three cards. The person dealing will put two cards, face down, tucked under
the shoe, and give the player with the largest bet on Punto the other two
cards, face down.
The Punto player then looks at the cards and gives them
back to the player who is dealing. Then the player who is dealing will turn
over the cards of both hands while one of the casino dealers will announce the
results and the winner.
If either hand has a total of 8 or 9 (nine is the
highest), then it is called a 'Natural' and no more cards are dealt. If it is
not a natural, then depending on the value of each hand the casino dealer may
instruct the card dealer to deal a third card. The decision when to deal a
third card follows precise set rules used by all casinos.
Once dealing is completed, the hand with the highest
count wins. The paying casino dealers will collect the losing bets first and
then pay the winning ones. The player who actually deals the cards is not
responsible for the payouts. He is just like any other player, playing against
the casino.
Baccarat Rules
Baccarat is played from a six-deck or an eight-deck shoe. All face cards and 10s have no value. Cards less than 10 are counted at face value, Aces are worth 1. Suits don't matter. Only single digit values are valid. Any count that reaches a double digit drops the left digit. 15 is counted as 5 and 25 is also counted as 5. To start, the players bet either on Banco or Punto or Standoff. The card dealer gives two cards each; first to the player and then the banker. The object of the game is to bet on the hand that you think will have the highest total value. A third card may be dealt to either or both the player (Punto) and the bank (Banco) based on the following three-card-rules. It is not necessary to learn these rules to play, they are compulsory decisions and therefore automatic. Only on rare occasions a mistake is made: Player's third-card-rule
- If either the player or the bank have a total of 8 or 9
on the first two cards no further cards are drawn. The resulting hand is
called a natural and the hand is over.
- If the player's total is less than or equal to 5 the
player's hand draws a third card.
- If the player does not draw a third card, then the bank's
hand stands on 6 or more and takes a third card on a total of 5 or less. If
the player does take a third card then the Bank's third-card-rule below will
determine if the bank takes a third card.
- If the bank's total is 2 or less then bank draws a card,
regardless of what the players third card is.
- If the banks total is 3 then the bank draws a third card
unless the players third card was an 8.
- If the banks total is 4 then the bank draws a third card
unless the players third card was a 0, 1, 8, or 9.
- If the banks total is 5 then the bank draws a third card
if the players third card was 4, 5, 6, or 7.
- If the banks total is 6 then the bank draws a third card
if the players third card was a 6 or 7.
- If the banks total is 7 then the bank stands.
Banker (Banco) 1.17%
Player (Punto) 1.36%
Tie (Standoff) 14.12% at 8:1 payout
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